El cuento como herramienta dentro del aula de lengua extranjera (inglés)
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2022-11-29
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A lo largo de los años, los cuentos siempre han tenido un papel muy importante en la sociedad y en la infancia de muchas personas ya que, además de ser un recurso lleno de elementos culturales y literarios, también se concibe como una herramienta para trabajar infinitud de contenidos sin importar la disciplina abordada. En este TFG se ha realizado, en primer lugar, una revisión bibliográfica acerca del cuento y la posible relación que se puede establecer con la asignatura de Inglés dentro del aula. Además se ha realizado Unidad Didáctica centrada en un relato y caracterizada por actividades donde el trabajo cooperativo y la gamificación ayuda a la consecución de los objetivos y las competencias clave
Throughout the years, stories have always played a very important role in society and in the childhood of many people because, apart from being a resource full of cultural and literary elements, they are also conceived as a tool to work on an infinite number of contents regardless of the discipline addressed. In this TFG, firstly, a bibliographical review has been carried out about the stories and the possible relationship that can be established with the subject of English in the classroom. In addition, a Didactic Unit has been created based on a story and characterised by activities where cooperative work and gamification help to achieve the objectives and key competences.
Throughout the years, stories have always played a very important role in society and in the childhood of many people because, apart from being a resource full of cultural and literary elements, they are also conceived as a tool to work on an infinite number of contents regardless of the discipline addressed. In this TFG, firstly, a bibliographical review has been carried out about the stories and the possible relationship that can be established with the subject of English in the classroom. In addition, a Didactic Unit has been created based on a story and characterised by activities where cooperative work and gamification help to achieve the objectives and key competences.
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Lengua extranjera: Inglés